﻿local L = LibStub("AceLocale-3.0"):NewLocale("PetJournalEnhanced", "zhCN")
if not L then return end

L["Ability Type"] = "技能类型"
L["Available"] = "可获得品种"
L["Balanced"] = "平衡"
L["Breed"] = "品种"
L["Can Battle"] = "可对战"
L["Can't Battle"] = "不可对战"
L["Can Trade"] = "可交易"
L["Can't Trade"] = "不可交易"
L["Color pet borders"] = "边框着色"
L["Color pet names"] = "名字着色"
L["Continued"] = "接续"
L["Display pet breed"] = "显示宠物品种"
L["Display predicted pet stats"] = "显示宠物预测的属性"
L["Filter pets by current zone"] = "根据当前区域过滤宠物"
L["Highest Stat"] = "最高的属性"
L["Instances"] = "副本"
L["PET_THEORY_WARNING"] = "警告:|nPetJournal Enhanced并不兼容于Pet Theory。|n请删除PetJournal Enhanced或是Pet Theory其中之一。"
L["Powerful"] = "高攻击"
L["Quantity"] = "品质"
L["Reset Filters"] = "重置过滤"
L["Reset player hidden pets"] = "重置玩家隐藏宠物"
L["Resilient"] = "高血量"
L["Show pets specialization"] = "显示专精"
L["Show player hidden pets"] = "显示玩家隐藏宠物"
L["Show unique pet count"] = "显示独特宠物数量"
L["Sort Ascending"] = "正序"
L["Sort Descending"] = "反序"
L["Sort Direction:"] = "排列方向:"
L["Sort favorites to the top"] = "喜好宠物置顶"
L["Sorting"] = "排列"
L["Sort Order:"] = "排列方式:"
L["Unique Pets"] = "独特宠物"
L["Unknown Zone"] = "未知区域"
L["Zones"] = "区域"
